THE USE OF THE CANVA APPLICATION AS A DIGITAL-BASED TEACHING MEDIUM IN LEARNING INDONESIAN LANGUAGE AND LITERATURE: FABLE TEXT WRITING MATERIAL Anggi Bela Komara1 , Agus Iryana2

Anggi Bella Komara

Abstract


This study examines the use of the Canva application as a digital technology-basedteaching medium in learning the Indonesian language and literature, especially in writingfable texts. In this digital era, the use of technology in education is becoming increasinglyimportant to increase the effectiveness of learning and attract students' interest. One of thedigital media that can be used to support teaching and learning activities to be moreinteractive and creative is the Canva application. This study uses a qualitative anddescriptive approach, with data collection that is observational, analytical, and examiningjournals relevant to the research. The purpose of this study is to describe the use of theCanva application as a learning medium based on digital technology. Based on Canva'scharacter analysis and the review of various relevant studies, it is known that the Canvaapplication allows students to visualize the elements of the fable so that the fable looksmore interesting and sparks students' enthusiasm for creating the fable. The use of thetechnology-based Canva app also helps develop students' digital skills, which are veryimportant in today's modern era

Keywords


Language and Literature Learning: Digital Media: Canva.

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