Android-Based Comics: An Alternative Media to Improve Scientific Literacy

Mardianti Listianingsih, Irnin Agustina Dwi Astuti, Dasmo Dasmo, Yoga Budi Bhakti

Abstract


The students’ scientific literacy nowadays is relatively low because the lack of media learning to improve scientific literacy. This research aimed to test the feasibility of developed Android-based comics on material style and motion to scientific literacy. This study used a research and development using ADDIE (analysis, design, development, implementation, evaluation) model. The subject of this research is students from grade VIII at one of the junior high school in Indonesia. The instruments of this research are validation sheets and student response sheets. The result of validation test in term of material expert acquired on average percentages of 93.26% and media experts at 97.08%. Moreover, the pretest of students' scientific literacy is 2.26, and the post-test of students' scientific literacy is 3.40, with the N-gain formula obtained a value of 0.72 with the category "High". Based on these results, it can be concluded that the developed Android-based comics as an alternative media are worthy to be used according to expert recommendation and students’ responses. Android-based comics can be used to improve students’ scientific literacy. The implications for future teaching appear to be that Android-based comics have clear value as an innovative tool.


Keywords


Scientific Literacy; Android-Based Comics; Learning Media

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References


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Akcanca, N 2020, ‘An Alternative Teaching Tool in Science Education: Educational Comics’, International Online Journal of Education and Teaching, vol. 7, no. 4, pp. 1550–70.

Arai, K., & Tolle, H 2011, ‘Method for real time text extraction of digital manga comic’, International Journal of Image Processing (IJIP), vol. 4, no. 6, pp. 669-76.

Arroio, A 2011, ‘Comics as a narrative in natural science education’, Western Anatolia Journal of Educational Science, pp. 93–8.

Astuti, D. P., ‘Bhakti, Y. B., & Astuti, I. A. D 2019, Developing Adobe Flash-based mathematics learning media for 7th-grade students of junior high school’, Journal of Physics: Conference Series, vol. 1188, no. 1, pp. 012098.

Astuti, I. A. D. and Bhakti, Y. B 2018, ‘Interactive Learning Multimedia Based Microsoft Excel on The Temperature and Heat’, Unnes Science Education Journal, vol. 7, no.8, pp. 1–6.

Aulia, J., P, N. D. P. and Nova, T. L 2020, ‘Meta-Analisis Pengaruh Penerapan Pendekatan Saintifik Berbantuan Komik Terhadap Hasil Belajar IPA Siswa SMP’, JNSI, vol. 3, no.1, pp. 70–6.

Baird, D. E. and Fisher, M 2005, ‘Neomillennial user experience design strategies: Utilizing social networking media to support “always on” learning styles’, Journal of educational technology systems, vol. 34, no.1, pp. 5–32.

Fakhriyah, F., Masfuah, S. and Mardapi, D 2019, ‘Developing scientific literacy-based teaching materials to improve students’ computational thinking skills’, Jurnal Pendidikan IPA Indonesia, vol. 8, no.4, pp. 482–91.

Hosler, J., & Boomer, K. B 2011, Are comic books an effective way to engage nonmajors in learning and appreciating science?, CBE—Life Sciences Education, vol. 10, no. 3, pp. 309-17.

Istova, M. and Hartati, T 2016, ‘Pengaruh Media Film Animasi Fiksi Islami untuk Meningkatkan Kemampuan Menyimak dan Berbicara Siswa Sekolah Dasar’, JPsd (Jurnal Pendidikan Sekolah Dasar), vol. 2, no.1, pp. 72–86.

Kelana, J. B 2018, ‘The effect of the learning media and the ability to think creative of to the ability to science literacy student of elementary school’, PrimaryEdu-Journal of Primary Education, vol. 2, no.2, pp. 79–86.

Kiçikaya, F. and Krajka, J 2012, ‘Can the use of web-based comic strip creation tool facilitate EFL learners’ grammar and sentence writing?’, British Journal of Educational Technology, vol. 43, no.6, pp. 161–65.

Krishnan, S. and Othman, K 2016, ‘The effectiveness of using comic to increase pupils’ achievements and higher order thinking skills in science’, International Journal of English and Education, vol. 5, no.3, pp. 281–92.

Kurniawati, A. A., Wahyuni, S., & Putra, P. D 2017, ‘Utilizing of comic and Jember's local wisdom as integrated science learning materials’, International Journal of Social Science and Humanity, vol. 7, no. 1, pp. 47-53.

Lamminpää, J., Vesterinen, V. M., & Puutio, K 2020, ‘Draw-A-Science-Comic: exploring children’s conceptions by drawing a comic about science’, Research in Science & Technological Education, 1-22.

Lazarinis, F., Mazaraki, A., Verykios, V. S., & Panagiotakopoulos, C 2015, E-comics in teaching: Evaluating and using comic strip creator tools for educational purposes, 10th International Conference on Computer Science and Education, ICCSE 2015, (Iccse), pp. 305–09.

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Lestari, F. P., Ahmadi, F. and Rochmad, R 2021, ‘The implementation of mathematics comic through contextual teaching and learning to improve critical thinking ability and character’, European Journal of Educational Research, vol. 10, no.1, pp. 497–508.

Murtikusuma, R. P. and Hermawan, L. I 2019, ‘Development of e-comic using pixton and kelase web on linear program of two variables assisted by geogebra’, Journal of Physics: Conference Series. IOP Publishing, pp. 12010.

Ntobuo, N. E., Arbie, A. and Amali, L. N 2018, ‘The development of gravity comic learning media based on gorontalo culture’, Jurnal Pendidikan IPA Indonesia, vol. 7, no. 2, pp. 246–51.

Özdemir, E 2017, Humor in elementary science: Development and evaluation of comic strips about sound, International Electronic Journal of Elementary Education, vol. 9, no. 4, pp. 837-50.

Pardimin and Widodo, S. A 2017, ‘Development comic based problem solving in geometry’, International Electronic Journal of Mathematics Education, vol. 12, no. 3, pp. 233–241.

Park, J. S., Kim, D. H. and Chung, M. S 2011, ‘Anatomy comic strips’, Anatomical Sciences Education, vol. 4, no. 5, pp. 275–79.

Putri, R. A. and Fida, R 2018, ‘The development of biology comic education with Compare and Contrast learning (CaC) method to improve 10th grade students’ literacy’, Journal of Physics: Conference Series, pp. 12028.

Ramadhan, R. H., Ratnaningtyas, L., Kuswanto, H., & Wardani, R 2019, ‘Analysis of Physics Aspects of Local Wisdom: Long Bumbung (Bamboo Cannon) in Media Development for Android-Based Physics Comics in Sound Wave Chapter’, Journal of Physics: Conference Series.

Ranker, J 2007, ‘Using comic books as read‐alouds: Insights on reading instruction from an English as a second language classroom’, The Reading Teacher, vol. 61, no. 4, pp. 296–305.

Rasiman, R. and Agnita, S. P 2014, ‘Development of mathematics learning media e-comic based on flip book maker to increase the critical thinking skill and character of junior high school students’, International Journal of Education and Research, vol. 2, no. 11, pp. 535–44.

Ravelo, L. C 2013, ‘The use of comic strips as a means of teaching history in the EFL class: Proposal of activities based on two historical comic strips adhering to the principles of CLIL’, Latin American Journal of Content and Language Integrated Learning, vol. 6, no. 1, pp. 1–19.

Rubini, B., Permanasari, A. and Yuningsih, W 2018, ‘Learning Multimedia Based on Science Literacy on the Lightning Theme’, Jurnal Penelitian dan Pembelajaran IPA, vol. 4, no. 2, pp. 89-96.

Schwartz, A. and Rubinstein‐Ávila, E 2006, ‘Understanding the manga hype: Uncovering the multimodality of comic‐book literacies’, Journal of Adolescent & Adult Literacy, vol. 50, no. 1, pp. 40–9.

Song, Y., Heo, M., Krumenaker, L., & Tippins, D 2008, ‘Cartoons - An Alternative Learning Assessment’, Science Scope, vol. 31, no. 5, pp. 16-27.

Suhono, S. and Sari, D. A 2020, ‘Developing Students’ Worksheet Based Educational Comic for Eleventh Grade of Vocational High School’, Agriculture, Anglophile Journal, vol. 1, no. 1, pp. 29–40.

Suri, D. A., Astuti, I. A. D., Bhakti, Y. B., & Sumarni, R. A 2021, E-Comics as an Interactive Learning Media on Static Fluid Concepts, in 2nd Annual Conference on Social Science and Humanities (ANCOSH 2020), pp. 358–61.

Taufiq, M., Wijayanti, A. and Fajriah, E 2020, ‘The implementation of e-comic earth layer to enhance students’ self-directed learning’, Journal of Physics: Conference Series, pp. 22070.

Tsai, S. Te 2017, Creative design resource integration model: Comic design element for collaborative sharing education, Proceedings of the IEEE International Conference on Advanced Materials for Science and Engineering: Innovation, Science and Engineering, pp. 390–93.

Vassilikopoulou, M., Boloudakis, M. and Retalis, S 2001, ‘From Digitised Comic Books To Digital Hypermedia Comic Books : Their Use in Education’, Journal of Educational Sociology, pp. 1–7.

Versaci, R 2001, ‘How Comic Books Can Change the Way Our Students See Literature: One Teacher’s Perspective’, The English Journal, vol. 91, no. 2, pp 61-70.

Wicaksono, J. W., Japar, M. and Utomo, E 2021, ‘Development of Digital Based Comic Media for Primary V-Class Student Learning’, International Journal of Multicultural and Multireligious Understanding, vol. 8, no. 4, pp. 532–37.

Wulandari, N. and Wulandari, N 2016, ‘Analisis Kemampuan Literasi Sains Pada Aspek Pengetahuan Dan Kompetensi Sains Siswa Smp Pada Materi Kalor’, Edusains, vol. 8, no. 1, pp. 66–73.

Yulianti, D., Khanafiyah, S. and Sulistyorini, S 2016, ‘Inquiry-based science comic physics series integrated with character education’, Jurnal Pendidikan IPA Indonesia, vol. 5, no. 1, pp. 38–44.

Zaibon, S. B., Azman, F. N., & Shiratuddin, N 2019, ‘Instrument for evaluating digital educational comic’, International Journal of Advanced Computer Research, vol. 9, no. 44, pp. 316-24.

Adnan, F., Prasetyo, B., & Nuriman, N 2017, ‘Usability testing analysis on the Bana game as education game design references on junior high school’, Jurnal Pendidikan IPA Indonesia, vol.6, no. 1, pp 88-94.

Akcanca, N 2020, ‘An Alternative Teaching Tool in Science Education: Educational Comics’, International Online Journal of Education and Teaching, vol. 7, no. 4, pp. 1550–70.

Arai, K., & Tolle, H 2011, ‘Method for real time text extraction of digital manga comic’, International Journal of Image Processing (IJIP), vol. 4, no. 6, pp. 669-76.

Arroio, A 2011, ‘Comics as a narrative in natural science education’, Western Anatolia Journal of Educational Science, pp. 93–8.

Astuti, D. P., ‘Bhakti, Y. B., & Astuti, I. A. D 2019, Developing Adobe Flash-based mathematics learning media for 7th-grade students of junior high school’, Journal of Physics: Conference Series, vol. 1188, no. 1, pp. 012098.

Astuti, I. A. D. and Bhakti, Y. B 2018, ‘Interactive Learning Multimedia Based Microsoft Excel on The Temperature and Heat’, Unnes Science Education Journal, vol. 7, no.8, pp. 1–6.

Aulia, J., P, N. D. P. and Nova, T. L 2020, ‘Meta-Analisis Pengaruh Penerapan Pendekatan Saintifik Berbantuan Komik Terhadap Hasil Belajar IPA Siswa SMP’, JNSI, vol. 3, no.1, pp. 70–6.

Baird, D. E. and Fisher, M 2005, ‘Neomillennial user experience design strategies: Utilizing social networking media to support “always on” learning styles’, Journal of educational technology systems, vol. 34, no.1, pp. 5–32.

Fakhriyah, F., Masfuah, S. and Mardapi, D 2019, ‘Developing scientific literacy-based teaching materials to improve students’ computational thinking skills’, Jurnal Pendidikan IPA Indonesia, vol. 8, no.4, pp. 482–91.

Hosler, J., & Boomer, K. B 2011, Are comic books an effective way to engage nonmajors in learning and appreciating science?, CBE—Life Sciences Education, vol. 10, no. 3, pp. 309-17.

Istova, M. and Hartati, T 2016, ‘Pengaruh Media Film Animasi Fiksi Islami untuk Meningkatkan Kemampuan Menyimak dan Berbicara Siswa Sekolah Dasar’, JPsd (Jurnal Pendidikan Sekolah Dasar), vol. 2, no.1, pp. 72–86.

Kelana, J. B 2018, ‘The effect of the learning media and the ability to think creative of to the ability to science literacy student of elementary school’, PrimaryEdu-Journal of Primary Education, vol. 2, no.2, pp. 79–86.

Kiçikaya, F. and Krajka, J 2012, ‘Can the use of web-based comic strip creation tool facilitate EFL learners’ grammar and sentence writing?’, British Journal of Educational Technology, vol. 43, no.6, pp. 161–65.

Krishnan, S. and Othman, K 2016, ‘The effectiveness of using comic to increase pupils’ achievements and higher order thinking skills in science’, International Journal of English and Education, vol. 5, no.3, pp. 281–92.

Kurniawati, A. A., Wahyuni, S., & Putra, P. D 2017, ‘Utilizing of comic and Jember's local wisdom as integrated science learning materials’, International Journal of Social Science and Humanity, vol. 7, no. 1, pp. 47-53.

Lamminpää, J., Vesterinen, V. M., & Puutio, K 2020, ‘Draw-A-Science-Comic: exploring children’s conceptions by drawing a comic about science’, Research in Science & Technological Education, 1-22.

Lazarinis, F., Mazaraki, A., Verykios, V. S., & Panagiotakopoulos, C 2015, E-comics in teaching: Evaluating and using comic strip creator tools for educational purposes, 10th International Conference on Computer Science and Education, ICCSE 2015, (Iccse), pp. 305–09.

Lesmono, A. D., Bachtiar, R. W., ‘Maryani, M., & Muzdalifah, A 2018, The instructional-based andro-web comics on work and energy topic for senior high school students’, Jurnal Pendidikan IPA Indonesia, vol. 7, no.2, pp. 147–53.

Lestari, F. P., Ahmadi, F. and Rochmad, R 2021, ‘The implementation of mathematics comic through contextual teaching and learning to improve critical thinking ability and character’, European Journal of Educational Research, vol. 10, no.1, pp. 497–508.

Murtikusuma, R. P. and Hermawan, L. I 2019, ‘Development of e-comic using pixton and kelase web on linear program of two variables assisted by geogebra’, Journal of Physics: Conference Series. IOP Publishing, pp. 12010.

Ntobuo, N. E., Arbie, A. and Amali, L. N 2018, ‘The development of gravity comic learning media based on gorontalo culture’, Jurnal Pendidikan IPA Indonesia, vol. 7, no. 2, pp. 246–51.

Özdemir, E 2017, Humor in elementary science: Development and evaluation of comic strips about sound, International Electronic Journal of Elementary Education, vol. 9, no. 4, pp. 837-50.

Pardimin and Widodo, S. A 2017, ‘Development comic based problem solving in geometry’, International Electronic Journal of Mathematics Education, vol. 12, no. 3, pp. 233–241.

Park, J. S., Kim, D. H. and Chung, M. S 2011, ‘Anatomy comic strips’, Anatomical Sciences Education, vol. 4, no. 5, pp. 275–79.

Putri, R. A. and Fida, R 2018, ‘The development of biology comic education with Compare and Contrast learning (CaC) method to improve 10th grade students’ literacy’, Journal of Physics: Conference Series, pp. 12028.

Ramadhan, R. H., Ratnaningtyas, L., Kuswanto, H., & Wardani, R 2019, ‘Analysis of Physics Aspects of Local Wisdom: Long Bumbung (Bamboo Cannon) in Media Development for Android-Based Physics Comics in Sound Wave Chapter’, Journal of Physics: Conference Series.

Ranker, J 2007, ‘Using comic books as read‐alouds: Insights on reading instruction from an English as a second language classroom’, The Reading Teacher, vol. 61, no. 4, pp. 296–305.

Rasiman, R. and Agnita, S. P 2014, ‘Development of mathematics learning media e-comic based on flip book maker to increase the critical thinking skill and character of junior high school students’, International Journal of Education and Research, vol. 2, no. 11, pp. 535–44.

Ravelo, L. C 2013, ‘The use of comic strips as a means of teaching history in the EFL class: Proposal of activities based on two historical comic strips adhering to the principles of CLIL’, Latin American Journal of Content and Language Integrated Learning, vol. 6, no. 1, pp. 1–19.

Rubini, B., Permanasari, A. and Yuningsih, W 2018, ‘Learning Multimedia Based on Science Literacy on the Lightning Theme’, Jurnal Penelitian dan Pembelajaran IPA, vol. 4, no. 2, pp. 89-96.

Schwartz, A. and Rubinstein‐Ávila, E 2006, ‘Understanding the manga hype: Uncovering the multimodality of comic‐book literacies’, Journal of Adolescent & Adult Literacy, vol. 50, no. 1, pp. 40–9.

Song, Y., Heo, M., Krumenaker, L., & Tippins, D 2008, ‘Cartoons - An Alternative Learning Assessment’, Science Scope, vol. 31, no. 5, pp. 16-27.

Suhono, S. and Sari, D. A 2020, ‘Developing Students’ Worksheet Based Educational Comic for Eleventh Grade of Vocational High School’, Agriculture, Anglophile Journal, vol. 1, no. 1, pp. 29–40.

Suri, D. A., Astuti, I. A. D., Bhakti, Y. B., & Sumarni, R. A 2021, E-Comics as an Interactive Learning Media on Static Fluid Concepts, in 2nd Annual Conference on Social Science and Humanities (ANCOSH 2020), pp. 358–61.

Taufiq, M., Wijayanti, A. and Fajriah, E 2020, ‘The implementation of e-comic earth layer to enhance students’ self-directed learning’, Journal of Physics: Conference Series, pp. 22070.

Tsai, S. Te 2017, Creative design resource integration model: Comic design element for collaborative sharing education, Proceedings of the IEEE International Conference on Advanced Materials for Science and Engineering: Innovation, Science and Engineering, pp. 390–93.

Vassilikopoulou, M., Boloudakis, M. and Retalis, S 2001, ‘From Digitised Comic Books To Digital Hypermedia Comic Books : Their Use in Education’, Journal of Educational Sociology, pp. 1–7.

Versaci, R 2001, ‘How Comic Books Can Change the Way Our Students See Literature: One Teacher’s Perspective’, The English Journal, vol. 91, no. 2, pp 61-70.

Wicaksono, J. W., Japar, M. and Utomo, E 2021, ‘Development of Digital Based Comic Media for Primary V-Class Student Learning’, International Journal of Multicultural and Multireligious Understanding, vol. 8, no. 4, pp. 532–37.

Wulandari, N. and Wulandari, N 2016, ‘Analisis Kemampuan Literasi Sains Pada Aspek Pengetahuan Dan Kompetensi Sains Siswa Smp Pada Materi Kalor’, Edusains, vol. 8, no. 1, pp. 66–73.

Yulianti, D., Khanafiyah, S. and Sulistyorini, S 2016, ‘Inquiry-based science comic physics series integrated with character education’, Jurnal Pendidikan IPA Indonesia, vol. 5, no. 1, pp. 38–44.

Zaibon, S. B., Azman, F. N., & Shiratuddin, N 2019, ‘Instrument for evaluating digital educational comic’, International Journal of Advanced Computer Research, vol. 9, no. 44, pp. 316-24.




DOI: http://dx.doi.org/10.30870/jppi.v7i1.8636

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