THE USE OF 2D COMPUTER ANIMATION VIDEO TO IMPROVE STUDENTS’ VOCABULARY MASTERY AT THE SEVENTH GRADE OF SMPN 2 PANDEGLANG (A collaborative Classroom Action Research)

Lara Permatasari, Siti Hikmah, Eri Rahmawati

Abstract


The research paper entitled Improving Students’ Vocabulary Mastery Through 2D Computer Animation Video at the seventh grade students of SMPN 2 Pandeglang. This research used Collaborative Classroom Action Research (CCAR) as a research method. There were 28 students as the subject of the research. This research was conducted in two cycles which consisted of three meetings in every cycle. The instruments in collecting the data were observation sheet and documentation for collecting the qualitative data. Moreover, the researcher used pre-test and post-test to collect the quantitative data. The objectives of this research was to find out whether or not animation video can be used to improve students vocabulary mastery at the seventh grade of SMPN 2 Pandeglang. The students responses in cycle I and cycle II were very active and enthusiastic in the process of teaching and learning. The result of the research, there was an improvement using animation video to taught vocabulary focused on noun and adjective. It could be seen from the improvement in every cycle. The average score in pre-test was 45.7, 79.6 at the post-test cycle 1 and 89.3 in post-test of cycle 2. So, the students score percentage from pre-test to post-test in cycle two improved around 43.6%, it improved from the target. It can be concluded that using 2D computer animation video improve students vocabulary mastery.  


Full Text:

PDF

References


Awad, Rasha Rasheed. 2013. The Effect of Using Animation in Teaching English Vocabulary for 3 Graders in Gaza Governmental Schools. Thesis. Gaza: Department of Curricula and Teaching Methods.

Burns, Anne. 2010. Doing Action Research in English Language Teaching. Routledge: London and New York.

Chan, Wai Meng and Chamot, Anna Uhl. 2011. Media in Foreign Language Teaching and Learning. Germany: Walter de Gruyter, Inc.

Harmer, Jeremy. 2001. The Practice of English Language Teaching. New York: Longman Publishing.

Hatch Evelyn and Cheeryl Brown. 1995. Vocabulary, Semantic and Language Education Cambridge: Cambridge University Press.

Hatch. E & Farhady. H. 1982. Research Design and Statistic for Applied Linguistic. New York: Library of Cingress Cataloging in Publication Data.

Harmer, Jeremy. 2001. The Practice of English Language Teaching. New York: Longman Publishing.

Hegarty, M., & Sims, V.K. (1994). Individual Differences in Mental Animation During Mechanical Reasoning Memory & Cognition. Vol.22, Pp.411- 430

Kemmis, S and McTaggart, R. 2014. The Action Research Planner Doing Critical Participatory Action Research. Victoria: Dakin University Press.

Miles, M.B and Huberman, A.M. 1994. Qualitative Data Analysis. London: Sage Publisher.

Wells, Paul. 2002. Animation: Genre and Authorship. A wallflower paperback: London and New York.

Riyana, Cepi. 2012. Media Pembelajaran. Direktorat Jendral Pendidikan Islam Kementrian Agama Republik Indonesia.




DOI: http://dx.doi.org/10.30870/aiselt.v3i3.11118

Refbacks

  • There are currently no refbacks.


Creative Commons License
PROCEEDING AISELT (Annual International Seminar on English Language Teaching) is licensed under a Creative Commons Attribution 4.0 International License. Copyright @ Universitas Sultan Ageng Tirtayasa [Untirta]. All rights reserved.

View My Stats