PRODUK INTELEKTUAL KAMPUS BOARD GAME LABIRIN MATEMATIKA: RAGAM MODEL DAN POTENSI PENGGUNANYA
Abstract
Universitas Sultan Ageng Tirtayasa has a campus intellectual product based on a patent called Labirin; the mathematical board game. The availability of these products enables the development of knowledge-based economy as Campus Intellectual Product. The availability of printed and digital products of the game will enable the commercialization for use by many people. The potential product range and its users are described in this article.
Keywords: Patent, Mathematical board game, Intellectual product, Users, Schools
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DOI: http://dx.doi.org/10.30870/jppm.v16i2.21665
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JPPM (Jurnal Penelitian dan Pembelajaran Matematika). Jurnal ini diterbitkan oleh Jurusan Pendidikan Matematika FKIP Universitas Sultan Ageng Tirtayasa (cetak) dan Jurnal Untirta (eprint).
Alamat Penerbit: Jl. Raya Ciwaru No 25 Kota Serang Banten, Jurusan Pendidikan Matematika, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Sultan Ageng Tirtayasa, Kampus Ciwaru, Serang, Banten, Indonesia. Telepon / Faks: (0254) 280330 Ext 111, Email: [email protected] |
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